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Admittedly, this version doesn't come across as particularly accessible to being with, throwing players in at the deep end and forcing much trudging around labyrinthine street asking endless questions. It didn't sell particularly well, so it's possibly not a huge surprise that nearly five years on we're still waiting for SEGA to move the epic Shenmue story on. But little did he know that AM2's "mind blowing" achievement would eventually be released onto the Xbox with such a muted fanfare at a time when SEGA's presence in Europe was skeletal at best. Back when Tom was about 10, he reckoned that Shenmue 2 was "probably the best swansong the Dreamcast could hope for".
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